Multiplayer experience for Titanfall 2 will be reaching new heights with Respawn Entertainment partnering with Multiplay to host Titanfall 2.

The whole deal is said to be a significant win for Multiplay which is a wholly owned subsidiary of GAME Digital. The Multiplay Game Services platform is integrated with a global network of dedicated server providers as well major Cloud providers such as Google Compute Platform, Microsoft Azure and Amazon Web Services. This flexibility will enable Titanfall 2 to utilise a far-reaching array of hosting technologies across the globe.

Players will be well served with a powerful base-layer of dedicated servers, minimal latency and maximum capacity through Multiplay’s cloud-bursting tech. Multiplay Digital Services will deploy multiple Cloud providers and Bare Metal Server data centre locations in each region, designed to protect gamers from gameplay interruptions and to get them back online within minutes if an outage were to occur.

Titanfall 2 is a highly-anticipated first person shooter and is set to build on the foundation Respawn established with the first Titanfall – fast, fluid, and fun gameplay between Pilots and titans, to once again innovate and elevate the shooter genre.

Players will be able to experience Multiplay Digital Services’ revolutionary multi-Cloud platform when Titanfall 2 releases on October 28th this year.

Paul Manuel, Director Digital Business for Multiplay commented: “Titanfall 2 is a significant win for our enterprise hosting division, and we are delighted to be working with the talented team at Respawn. We share their passion for innovation and our team at Multiplay are constantly pushing the boundaries of what can be achieved within game server hosting. Our platform combines high-power dedicated servers across the globe with the additional capability of automatically bursting into the leading cloud providers. This provides un-paralleled flexibility and fault tolerance that’s simply not achievable through a single Cloud provider.”

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